[1]
“Desain E-Modul Interaktif ‘Phyglow’ Berbasis Model Pembelajaran Dilemma-STEAM Pada Materi Global Warming”., SNKP, vol. 2, pp. 354–366, Jul. 2024, Accessed: Feb. 02, 2026. [Online]. Available: https://www.ejournal.ummuba.ac.id/index.php/SNKP/article/view/2111